Eyes are floating eyeball entities that appear in dark rooms. They don't move or chase — they remain stationary, but inflict damage whenever you look directly at them. Multiple Eyes can spawn in a single room, making navigation difficult.
Eyes is a passive but deadly entity in DOORS that appears in dark rooms from Floor 30 onwards. The rule is simple: don't look at them. But in practice, dodging Eyes requires careful camera control and quick navigation.
👀 What are Eyes?
🎯 How to Avoid Eye Damage
- Keep eyes off-screen — Tilt camera away from Eyes
- Use lighter — See the room without focusing
- Walk along walls — Eyes spawn in center
- Don't sprint — Hard to control camera at speed
- Look at the door, not the room
💡 Lighter Strategy
The Lighter is essential for Eyes rooms:
- Provides safe light without burning down
- Lets you see the layout instantly
- Reveals Eye positions before you walk in
- Available from Pre-Run Shop using Knobs
💡 Buy Lighter from /doors-codes shop before runs that target Floor 30+.
⚠️ Common Eye Mistakes
- Looking up to find the exit (lots of Eyes spawn high)
- Sprinting through dark rooms blind
- Not equipping Lighter before entering
- Focusing on Eyes thinking it'll help avoid them (opposite)
- Not using the Crucifix when surrounded
💡 Pro Tips
- Tilt camera DOWN: Most Eyes spawn at face height — look at the ground
- Buy Lighter pre-run: Lighter is essential past Floor 30
- Don't run, walk: Walking lets you control camera better
- Walls are safer: Eyes spawn in room centers — hug walls
- Audio hint: Eyes make a faint humming sound
- Crucifix for emergencies: Stops all Eyes for 5 seconds