S-Tier — Instantly Deadly
| Tier | Entity | Danger | How to Survive |
|---|---|---|---|
| S | Figure | Boss enemy, kills in one hit | Hide in lockers, do NOT make any sound |
| S | Ambush | Like Rush but bounces back multiple times | Keep hiding until it fully passes — it comes back! |
A-Tier — Highly Dangerous
| Tier | Entity | Danger | How to Survive |
|---|---|---|---|
| A | Rush | Fast, comes through rooms | Hide in a locker or closet when lights flicker |
| A | Seek | Chase sequence, instant kill | Run as fast as possible, don't stop for anything |
| A | Halt | Appears in dark hallways | Walk backwards when it says TURN BACK |
B-Tier — Dangerous but Manageable
| Tier | Entity | How to Handle |
|---|---|---|
| B | Eyes | Don't look at it — look away immediately when it appears |
| B | Screech | Listen for "psst" — look at it quickly to make it leave |
| B | Timothy | Hides in drawers — opens them slowly to check |
C-Tier — Annoying but Rarely Fatal
| Tier | Entity | Notes |
|---|---|---|
| C | Jack | Jumpscare only, doesn't deal damage usually |
| C | Glitch | Teleports you — can be annoying but not deadly |
💡 Survival Tip
Use Revives from DOORS codes to survive Figure and Ambush encounters. Code 777 gives you 1 free Revive plus 777 Knobs. Check all codes on our DOORS codes page.