| Feature | Rush | Ambush |
|---|---|---|
| Color | Black smoke | Red smoke |
| First Floor | 1 | 10 |
| Passes | 1 (one direction) | 3-5 (back and forth) |
| Light flicker | Once | Multiple times |
| Sound count | 1 screech | Multiple screeches |
| Hide duration | 5 seconds | 10-15 seconds |
| Crucifix effect | Stops once | Stops once |
| Difficulty | Beginner | Intermediate |
Rush and Ambush are the two most common entities in DOORS, and they look almost identical. But confusing them kills players regularly. This guide highlights every difference and survival strategy.
📊 Complete Comparison Table
⚡ Rush — The Speed Demon
Rush is the simpler of the two:
- One pass through the hallway
- Black smoke, single screech
- 5 seconds of hiding sufficient
- Appears from Floor 1 onwards
- Killed players: usually didn't hide in time
⚡ Ambush — The Trickster
Ambush is the deceptive entity:
- 3-5 passes back and forth
- Red smoke, multiple screeches
- 10-15 seconds of hiding required
- Appears from Floor 10 onwards
- Killed players: exited hiding too early
🎯 Survival Strategy by Color
- Lights flicker once + screech: Likely Rush — wait 5s after
- Lights flicker red + multiple sounds: Definitely Ambush — wait 15s
- When in doubt: Treat as Ambush and wait longer
- Multiple players: Coordinate — one stays in locker longest
💡 Pro Tips
- Red = Ambush, Black = Rush: Color is the fastest way to identify
- Multiple sounds = Ambush: Count the sounds to identify
- Always wait longer than you think: Better to wait 5 extra seconds
- Coordinate with team: Stagger exit times for safety
- Crucifix works on both: Same effect, same cooldown
- Past Floor 50, prepare for both: Both spawn frequently at mid-game