DOORS has two main sections: Hotel (Floors 1-100) and Mines (Floors 100+). Each floor range has unique entities, items, and challenges. This hub centralizes every floor-related guide.
DOORS has two main sections: Hotel (Floors 1-100) and Mines (Floors 100-200+). Each section has unique mechanics, entities, and challenges. This hub centralizes every floor-related guide on AllRobloxCodes.
🎯 Floor Progression Hub
🏨 Hotel Floors (1-100)
| Floor Range | Key Encounter | Guide |
|---|---|---|
| 1-29 | Rush, basic gameplay | Survival Guide |
| 30 | Seek (1st chase) | Seek Guide |
| 30-49 | Eyes spawn, Ambush common | Eyes Guide |
| 50 | Halt (long hallway) | Halt Guide |
| 51-79 | High entity density | Spawn Rates |
| 80 | Seek (2nd chase) | Seek Guide |
| 81-99 | Danger zone (max density) | Entities Tier List |
| 100 | Figure boss | How to Beat Figure |
⛏️ Mines Floors (100-200+)
After defeating Figure on Floor 100, you unlock the Mines section:
- Floor 100-130: Mine shafts, Lookman entity introduction
- Floor 130-160: Crystal caverns, ore farming
- Floor 160-200: Deep mines, Watchtower boss
- Floor 200+: Endgame content, rare drops
See DOORS Rooms List for complete Mines room types.
🎯 Major Milestones
- Floor 100 Guide — Beat Figure, unlock Mines
- Rooms List — Every room explained
- Achievements Guide — Milestone rewards
📊 Floor-Specific Strategies
- Why Do I Keep Dying? — Top 7 reasons by floor
- How to Escape Rush Fast — Floors 1-99
- Best Items Ranked — Prep by floor target
💡 Pro Tips
- Plan items by target floor: Different floors need different items
- Floor 50 is half-way milestone: Reach Floor 50 reliably before attempting 100
- Save Crucifix for Floor 100: Don't waste on lower floors
- Mines is endgame: Only enter after mastering Hotel
- Track your highest floor: Personal records motivate improvement
- Group up for Floor 100+: Multiplayer makes hardest floors easier