| Entity | Type | First Floor | Difficulty |
|---|---|---|---|
| Rush | Chase | 1 | Easy |
| Ambush | Multi-chase | 10 | Medium |
| Seek | Chase boss | 30 | Medium |
| Halt | Puzzle | 50 | Medium |
| Eyes | Passive damage | 30 | Easy |
| Figure | Stealth boss | 100 | Hard |
| Timothy | Easter egg | Any | Harmless |
DOORS has multiple entities that hunt you across floors. This hub centralizes every entity guide we've published — from the speed demon Rush to the blind giant Figure. Master them all to reach Floor 100+.
👹 All DOORS Entities Listed
⚡ Quick Entity Reference
- Lights flicker once + black smoke: Rush — hide for 5s
- Lights flicker repeatedly + red smoke: Ambush — hide for 15s
- Floor 30 or 80 hallway: Seek — sprint and dodge
- Floor 50 long hallway: Halt — follow text rules
- Dark rooms with eyeballs: Eyes — don't look
- Floor 100: Figure — crouch + silence
- Drawer popups: Timothy — harmless friend
📊 Compare Entities
- Rush vs Ambush — Tell them apart
- Figure vs Seek — Boss differences
- Entities Tier List — Most dangerous ranked
🛒 Items vs Entities
Different items help with different entities:
- Crucifix: Works on Figure, Rush, Ambush (NOT Seek/Halt)
- Vitamins: Helps escape Rush/Ambush faster
- Lighter: Reveals Eyes in dark rooms
- Lockpick: Faster door access for entity escape
💡 Pro Tips
- Master Rush + Ambush first: Most common entities — learn them
- Save Crucifix for Figure: Most powerful use case
- Practice Seek twice: Floor 30 + Floor 80 chases
- Halt is unique: Don't apply other strategies
- Headphones reveal everything: Audio cues are critical
- Group play helps: Most entities easier in team